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Old Dec 29, 2008, 04:22 PM // 16:22   #81
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killing a shieldbash/disciplined monk with a palm striker is fairly simple. you spam palm strike without the combo, until those 2 skills are recharging. then do the full combo.

still, killing something else is more brutal. and the bos version does this consistently.

also...
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Nope, they target other sins for epic dueling.
yes, the honorable thing to do. a battle for superiority... it is the ninja way!
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Old Dec 30, 2008, 11:18 AM // 11:18   #82
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So you say weak sin builds ftw? oO And if you still fail to spike SB stance monk stop playing a sin or something.

Also, bobby is right target swap ftw especially when you are palm strike sin.

and thumpers suck.
If they time it right so that they knock out trampling then ur pretty gimped. Its still powerful, but ur are pretty gimped. Not useless, but at that point id rather have a warrior wailing on them. And this still returns to the point of, sins arent the only melee in the game.

Nothing wrong with target swapping, but if you have an unprotted target you are far more likely to get a kill then against one thats been guardian'd.

Finally... thumpers do not suck. They still have a very overpowered, unremovable IAS, spammable knockdown, daze, deepwound on a strong character base.
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Old Jan 03, 2009, 11:30 AM // 11:30   #83
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If they time it right so that they knock out trampling then ur pretty gimped. Its still powerful, but ur are pretty gimped. Not useless, but at that point id rather have a warrior wailing on them. And this still returns to the point of, sins arent the only melee in the game.
Why are they going to knock out trampling if you didnt suck? oO Most monks in RA are pretty braindead or new or dont care so you do a false spike wait for them to use up all the stances they have shield bashes and oun them. Also only good PS sin is the one with two oxes everything else is prety crapsy.

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yes, the honorable thing to do. a battle for superiority... it is the ninja way!
weak

I soloed a RA party of 4 yesterday because they were stupid enough to scatter all around the map to "catch" me when I started running after other 3 noobs in my party got owned...was fun cutting their throats one by one...now THAT is how true assassin ninja do it!
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Old Jan 03, 2009, 12:09 PM // 12:09   #84
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the double ox version gives you 1 utility slot, that sucks
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Old Jan 03, 2009, 01:17 PM // 13:17   #85
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who needs utility when you can blow up stuff...

ahhh because you cant live without wasting two slots for mending touch and remove hex on your sin "spiker" lmao right?
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Old Jan 03, 2009, 02:55 PM // 14:55   #86
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besides that, the spike of the double horns version is damn slow and easy to catch. late deep wound and small horns dmg ftl. earlier deep wound and then 240++ dmg from palm-bos ftw.

Last edited by X Cytherea X; Jan 03, 2009 at 02:58 PM // 14:58..
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Old Jan 03, 2009, 07:42 PM // 19:42   #87
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qknocking > clutch prot spike shutdown
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Old Jan 05, 2009, 12:51 AM // 00:51   #88
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Why are they going to knock out trampling if you didnt suck? oO Most monks in RA are pretty braindead or new or dont care so you do a false spike wait for them to use up all the stances they have shield bashes and oun them. Also only good PS sin is the one with two oxes everything else is prety crapsy.



weak

I soloed a RA party of 4 yesterday because they were stupid enough to scatter all around the map to "catch" me when I started running after other 3 noobs in my party got owned...was fun cutting their throats one by one...now THAT is how true assassin ninja do it!
So u rate yourself as good because of ur enemies being "braindead monks" and "stupid noobs"...

Palm strike is very strong due to its ability to knocklock, but ur argument of taking out the monk evidently fails the second you face a team with half a brain.

However, if a warrior wails on the monk with balanced stance and you spike the mesmer whos trying to shutdown your monk, or the sin ripping your backline the monk has to heal both themselves from a warrior smashing away in its face and ur spike damage. Monk stomp isnt the best way to play in RA.
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Old Jan 05, 2009, 05:16 AM // 05:16   #89
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Palm Strike can easily kill most of the average RA monks. for the good ones, you gotta risk some hits through Guardian, but I don't reall ylike that :P

however, considering so many people in RA monkstomp, it's MUCH better to go on different targets which are just so easy to finish.

the ability to lineback is also very useful, so half of the time my last choice of target is the monk -- exception is when I get a hex team that will take care of the other scrubs. :P

the quarterknocking is also incredibly awesome, that's why i just love the 5 attack chain with flurry. might not have defense but srsly, if you can instagib them..most sorts of utility are just SO useless lately.
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Old Jan 05, 2009, 08:21 AM // 08:21   #90
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killing > qknocking
more damage in less skills > less damage in more skills

but whatever floats your boat

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qknocking > clutch prot spike shutdown
what's a clutch?
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Old Jan 05, 2009, 08:28 AM // 08:28   #91
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I find it funny how 90% of the sins' running these builds are terrible, quite often you can wander just inside their aggro circle and aggro them like you would a mob, then you just throw up d-stance while your team spikes him down as he shadowsteps in.

For the sins that know what they are doing, it's alot harder, they usually targetswap and it forces you to spam guardian which in turn leaves you more susceptible to a d-shot. These sin's also tend to run dual KD which can be a nightmare when facing lot's of pressure as other teammates will often get killed during the five seconds you spend on the floor.

As a monk i'd like this to get smiterbooned, but as a gw player in general i would just want a longer recharge on palm strike, to give targets a chance to kite rather than getting continually trained. This would reward skill more instead of it being the 123456 it is currently. It would also tone down the balance significantly because you won't have permanent cripple on you while being trained by a dervish/WE warrior as well as a sin.
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Old Jan 05, 2009, 05:17 PM // 17:17   #92
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Originally Posted by X Cytherea X View Post
killing > qknocking
more damage in less skills > less damage in more skills
Quote:
Originally Posted by Wish Swiftdeath View Post
For the sins that know what they are doing, it's alot harder, they usually targetswap and it forces you to spam guardian which in turn leaves you more susceptible to a d-shot. These sin's also tend to run dual KD which can be a nightmare when facing lot's of pressure as other teammates will often get killed during the five seconds you spend on the floor.
This is coming from a monk.
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Old Jan 05, 2009, 06:06 PM // 18:06   #93
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Quote:
Originally Posted by X Cytherea X View Post
killing > qknocking
more damage in less skills > less damage in more skills

but whatever floats your boat


what's a clutch?
so you're saying any sort of shutdown is bad, because it doesn't deal damage and thus kill? good one.

it's more like this:

qknocking -> killing

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Old Jan 05, 2009, 06:14 PM // 18:14   #94
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besides that, the spike of the double horns version is damn slow and easy to catch. late deep wound and small horns dmg ftl. earlier deep wound and then 240++ dmg from palm-bos ftw.
Only the most pathetic assassin player in guild wars would say and I see youre making sure to continue being one.

Its slow because you run it with crap like mending touch or remove hex, the spike is fast and packs strong q-knocking ability which just rapes the monk and ig you want to twisting fangs in the start feel free to do so although finishing off with them is much better.
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Old Jan 05, 2009, 07:43 PM // 19:43   #95
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No, I'd say 95% or more of the sins running thse builds are bad. THey don't know how to do anything else other that OP builds that are simple 123456.

I went into RA yesterday with the sole intention of DShoting as many Palm Strikes as I could. It was too easy and I got bored. Stupid sins are too predictable.

So I swapped to Mesmer to see how many Palm Strikes I could Divert. Again, too easy. Op builds make bad players that have no idea how to deal with problems. They train one target and attack though any Hex or condition they have.

Palm Strike IS overpowered reguardless of the stupidity of the person on the keyboard behind it. It needs a much longer recharge and less damage.

Last edited by Orange Milk; Jan 05, 2009 at 07:46 PM // 19:46..
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Old Jan 05, 2009, 08:03 PM // 20:03   #96
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The current form is overpowered, but I hope if the skill will be nerfed, it will still be usable effectively.
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Old Jan 05, 2009, 08:47 PM // 20:47   #97
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This is coming from a monk.
so? i go for monks last. i have rigorously trained myself for many months to snobbishly defy their healing! unless they're really pro (very rare in ra) or my team completely fails at damage.

Quote:
so you're saying any sort of shutdown is bad, because it doesn't deal damage and thus kill? good one.

it's more like this:

qknocking -> killing
yes, qknocking is a means to an end (killing). but if you can achieve the end sooner and more reliably why not do that? besides, there usually isnt anything worth qknocking.

Quote:
Only the most pathetic assassin player in guild wars would say and I see youre making sure to continue being one.

Its slow because you run it with crap like mending touch or remove hex, the spike is fast and packs strong q-knocking ability which just rapes the monk and ig you want to twisting fangs in the start feel free to do so although finishing off with them is much better.
said the idiot who monkstomps. im one of the greatest assassins ever, watch me play my palm striker and your mouth will be on the floor.

ias or not, any monk half awake will notice the sloooow chipping damage of palm-ox-fall-ox-fall, toss in a heal at any time, and save the target from the spike.

with my version though, monk sees deepwound, thinks oh that guy needs a heal, but soon after, BAM! goes BoS, target is dead, woh fails at 98% completion. (trust me i see this all the time, i can even feel the monk's heart sinking) ='(

but go ahead and bring your 10 damage quarterknock and monkstomp, lol.

Quote:
No, I'd say 95% or more of the sins running thse builds are bad. THey don't know how to do anything else other that OP builds that are simple 123456.

I went into RA yesterday with the sole intention of DShoting as many Palm Strikes as I could. It was too easy and I got bored. Stupid sins are too predictable.

So I swapped to Mesmer to see how many Palm Strikes I could Divert. Again, too easy. Op builds make bad players that have no idea how to deal with problems. They train one target and attack though any Hex or condition they have.

Palm Strike IS overpowered reguardless of the stupidity of the person on the keyboard behind it. It needs a much longer recharge and less damage.
you must play in america. i love r/ and m/ that try to mess with my palm strike. i make sure they know it by pleasuring their asshole with a spear from the skies.

Last edited by X Cytherea X; Jan 05, 2009 at 09:29 PM // 21:29..
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Old Jan 05, 2009, 09:12 PM // 21:12   #98
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You guys make me want to pull my hair out. This thread makes me sad.

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Originally Posted by Orange Milk View Post
I went into RA yesterday with the sole intention of DShoting as many Palm Strikes as I could. It was too easy and I got bored. Stupid sins are too predictable.
*assassin ques Palm Strike and proceeds to run up to target* </dshot> "lol wut? why i cant combo!@?"
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Old Jan 05, 2009, 09:28 PM // 21:28   #99
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Drugs are bad Cytherea, really bad.

I think your head is way too big to understand whats going on here, or anywhere for that matter.

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I almost fell out of my chair, good one, keep the laughs comming.
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Old Jan 05, 2009, 11:25 PM // 23:25   #100
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said the idiot who monkstomps. im one of the greatest assassins ever, watch me play my palm striker and your mouth will be on the floor.

ias or not, any monk half awake will notice the sloooow chipping damage of palm-ox-fall-ox-fall, toss in a heal at any time, and save the target from the spike.
I kill everything into the ground monk or not swiftly and powerfully for your notice like a true ninja assassin!

I can imagine a fight between you and me, how powerfully I q-knock your weak pathetic IASless combo finishing you off with twisting fangs and then stand on your corpse typing /rank command into my chat window.

On Topic:
Best assassin ever who isnt you by far Cytherea sorry would know false spiking and all those tricks well enough to destroy the weak little monk with strong arms fearfully hiding behind a tall tall shield.
Ofcourse without having multiple KD chain that would make the monk lose all hope of staying in this world and prepare for long journey to the underworld you wont do much to our little monky heartilly spamming every single gurdian, imbaspirit, woh, mending touch while you try to kill it with BoS => Impale or whatever funny youre using Cyth...
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